Wrestling is a sport in which one contestant grapples
with another in an attempt to force the shoulders of the
opponent against a mat, thus scoring a fall, and winning the
match. Two basic styles of amateur wrestling, Greco-Roman
and freestyle, are generally employed in the modern version
of the sport. Amateur wrestling is highly popular in U.S.
colleges, secondary schools, and athletic clubs. In addition
to national championship matches, hundreds of regional and
local tournaments are held each year. Also popular as a
spectator sport in the U.S. today is exhibition or
professional wrestling.
For forms of wrestling originally peculiar to the Orient,
see JUDO,; MARTIAL ARTS,.
Greco-Roman Wrestling.
The distinctive feature of Greco-Roman wrestling is that
contestants must apply all holds above the waist, using only
the hands and arms. Tripping, tackling, and the use of the
legs to secure a hold are not permitted. Greco-Roman
wrestlers come to grips with their opponents in a standing
position and attempt to throw them to the ground, or bring
them to the mat, so that the shoulders strike the mat
simultaneously. If successful, a fall is scored and the
match ends. Failing to score a fall in this fashion, the
wrestlers may continue the match on the mat. In
international and Olympic competition, if the allotted
time—two 3-min periods with a 30-sec break between periods
(in the event of a tie there is one 3-min overtime
round)—expires without a fall being scored, the mat
chairman, judge, and referee decide the victor. Greco-Roman
wrestlers usually down their opponents with an arm hold such
as the flying mare, a maneuver in which an opponent is flung
across the aggressor’s shoulder onto the mat.
Greco-Roman wrestling is especially popular in Europe.
Championship matches have been held in the U.S. since the
early 1950s, but freestyle wrestling is more popular among
Americans.
In 1999, international rules, which govern the Olympic
Games, called for Greco-Roman and freestyle competitions in
weight classes from 54 to 130 kg (119 to 287 lb).
Freestyle Wrestling.
Freestyle wrestling, often called Olympic freestyle and
based on an earlier style known as catch-as-catch-can,
allows a much greater variety of holds than Greco-Roman.
Contestants may apply holds below the waist and may use
their legs for all holds. If the shoulders of a contestant
are forced to the mat simultaneously, however briefly, a
fall is scored and the match ends. If no fall takes place, a
winner is chosen on a point basis. Wrestlers may be
penalized for passivity in a match. If there is a tie at the
end of a match, the wrestler with more technical points will
win. Freestyle wrestling has the same time limits as
Greco-Roman.
Collegiate Wrestling.
Collegiate wrestling is a form of freestyle wrestling
highly popular in the U.S. One distinctive feature is that a
fall can be scored by only pressing the shoulders of an
opponent to the mat for 1 sec. In addition, collegiate style
permits the use of the closed body scissors and adheres to a
fairly elaborate point system that gives credit for time
advantages, that is, time spent on top of an opponent, in
lieu of achieving an actual fall. The point evaluations
reflect the skills and techniques of a wrestling
performance. Among such skills are the escape (one point),
the near fall (two or three points), and the predicament
(one point). By contrast, freestyle awards points for only a
few maneuvers, for example, takedowns (see below).
The NATIONAL COLLEGIATE ATHLETIC ASSOCIATION (q.v.; NCAA)
supervises collegiate wrestling. The NCAA collegiate bout
consists of one 2-min period followed by two 3-min periods.
A fall scored at any point ends the match. If no fall occurs
after 7 min of wrestling, a winner is chosen based on
points. If point totals are equal, the match is considered a
draw. In tournaments, three 1-min overtime periods determine
the winner.
General Wrestling Holds.
Within the limitations noted above, five general types of
holds are common to Greco-Roman, freestyle, and collegiate
wrestling: (1) Takedowns are holds designed to bring a
standing opponent to the mat. Common takedowns include the
double leg tackle, fireman’s carry, and the flying mare. (2)
Rides, or hold-downs, are designed to upset and take out of
position an opponent who is underneath. Typical rides
include the tight waist and ankle ride, navy ride, and the
cross-body ride. (3) Escapes are methods of breaking free of
an opponent’s grip. Such methods include the sit-through,
whizzer, and turn-in. (4) Reversals are designed to bring a
contestant from an underneath position to a position atop an
opponent while both are down on the mat. Popular reversals
include the side roll and switch. (5) Pinning combinations
are holds that force the shoulders of an opponent to the
mat. These include the cradle, three-quarter nelson, and
half nelson with crotch hold.
Professional Wrestling.
Legitimate or genuine professional wrestling was vastly
popular in the U.S. from 1880 to 1920. Victory went to the
wrestler scoring two falls out of three. Bouts were often
contested in a mixed style, that is, one fall was wrestled
in the catch-as-catch-can style, another in the Greco-Roman.
The style used for the third fall, if any, was decided by
the toss of a coin. No time limit was imposed on matches.
Today, however, exhibition wrestling is the only form of
professional wrestling currently popular in the U.S. Because
the chief purpose of such wrestling is entertainment, both
the action and the outcome of exhibition matches are
carefully rehearsed in advance to be dramatic or humorous.
Most states require, therefore, that they be advertised as
exhibitions rather than as contests. The action takes place
in a roped-off ring about 5.5 m (about 18 ft) square, which
is similar to a boxing ring. This type of “professional
wrestling” should not be construed as a sport and is in no
way related to collegiate, international, or Olympic
wrestling.
History.
Wrestling has been popular throughout recorded history.
Early Egyptian and Babylonian reliefs depict wrestlers using
most of the holds known to the present-day sport. In ancient
Greece, wrestling occupied a prominent place in legend and
literature; wrestling competition, brutal in many aspects,
was the supreme contest of the OLYMPIAN GAMES, (q.v.). The
ancient Romans borrowed heavily from Greek wrestling,
eliminating much of its brutality but adding little that was
new.
During the Middle Ages wrestling remained popular and
received the patronage of many royal houses, notably those
of France, Japan, and England.
In America, the early colonists found wrestling popular
among the Indians. These settlers brought with them from
England a variety of wrestling styles, including the
Cornish, Westmoreland, and Lancashire catch-as-catch-can.
Only the catch-as-catch-can style survives, although it is
practiced in modified form. During the 19th century amateur
wrestling was a favorite sport in rural districts of the
U.S., and it became the featured event at picnics, threshing
bees, and special holiday celebrations. Interest in amateur
wrestling dwindled in the U.S. during the first few decades
of the 20th century but was revived in the 1930s.
The first professional wrestlers were featured in
carnivals, where they attracted large crowds by offering
cash prizes to any local champion who could throw them.
Professional wrestling reached its zenith during the early
decades of the 20th century before giving way to exhibition
wrestling.
The Amateur Athletic Union (AAU) was the original
governing body for wrestling in the U.S. In 1969, however,
the United States Wrestling Federation (USWF) challenged the
AAU for control of the sport. In 1970, the Federation
International de Luttes Associees gave control of wrestling
in the U.S. to a joint commission made up of five members
each from the USWF and the AAU but then changed its mind and
returned full membership to the AAU. In 1978, the American
Arbitration Association removed the AAU from the U.S.
Olympic Committee and replaced it with the USWF. The USWF
became the U.S.A. Wrestling organization in 1983 and is now
the national governing body for wrestling in the U.S.
For further information on this topic, see the
Bibliography, section 775. Athletics, 799. Wrestling.